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San Miguel

A large outdoor courtyard scene with complex vegetation, intricate architectural details, and over 10 million polygons. The ultimate stress test for renderer geometry handling, memory management, and outdoor global illumination. Many renderers struggle with this scene's scale.

Vertices

7,880,670

Faces

10,503,076

Lights

1 light: directional, hdri

Textures

58

Resolution

1920 × 1080

Extreme
Global IlluminationOutdoor LightingComplex GeometryTextures

Renderer Outputs

Benchmark renders are coming soon — comparison will be available once multiple renderers have completed this scene.

Available Formats

PBRTOBJ
Download scene files