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BMW M6

An automotive rendering benchmark from the Blender Foundation featuring a BMW M6 with detailed reflective surfaces, complex curved body panels, and HDR environment lighting. Pushes material quality to its limits with clearcoat, metallic paint, and glass materials.

Vertices

1,156,128

Faces

1,156,128

Lights

1 light: hdri

Textures

12

Resolution

1920 × 1080

High
ReflectionsComplex GeometryHdri LightingTextures

Renderer Outputs

Benchmark renders are coming soon — comparison will be available once multiple renderers have completed this scene.

Available Formats

Every format below names the archive it comes from, so a benchmark you run locally reads the same geometry these renders were made from.

Fetch them with the CLI:

renderscope download-scenes --scene bmw
Original scene source